3D modular abandoned hotel concept for a game level created with 3ds Max, Unreal Engine, Substance Painter and Photoshop.
Software used
![](/images/icon/3dsmax.png)
![](/images/icon/photoshop.png)
![](/images/icon/substance.png)
![](/images/icon/unreal.png)
3D modular abandoned hotel concept for a game level created with 3ds Max, Unreal Engine, Substance Painter and Photoshop.